National TeamsLeague of Legends

South Korea's Asian Games LoL list: six players, two years of results

Six League of Legends players are the candidates to defend South Korea's Asian Games gold in Aichi-Nagoya. Who is on the list, how it was drawn up and what is left.

The ObserverCompetition desk · · 10 min read · Markdown

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South Korea's League of Legends team for the 2026 Asian Games has its six names. The Korea e-Sports Association, known as KeSPA, announced six candidates for the Aichi-Nagoya Games on Monday, May 18, 2026, Sheep Esports reported the same day: Zeus, Canyon, Zeka, Faker, Gumayusi and Keria. The South Korean outlets Xportsnews and Digital Daily published the same list that afternoon, from the announcement the association posted on its own site.

The list is a selection by record, not by trial. No qualifying match was played between the candidates: according to Xportsnews, the association reviewed results from 2024 onward, then the statistics of a shortlist, and spoke with each candidate before settling on six. Three of them already hold a gold medal from the previous Games. The other three have never played for the national team.

6players on the candidate list
20players in the pool before the final review
3gold medalists of Hangzhou called again

Candidate list reported by Sheep Esports, Xportsnews and Digital Daily, May 18, 2026.

Six names for five positions

League of Legends is played five against five, each player holding one of five positions on the map: the top lane, the jungle, the middle lane, and the bottom lane, which is shared by a damage dealer and a support. A list of six therefore carries one more name than a starting line-up.

Xportsnews prints the position of each candidate, and the extra name sits in the middle lane. Zeus is the top laner, Canyon the jungler, Gumayusi the bottom laner and Keria the support. Zeka and Faker are both middle laners. Sheep Esports gives the same reading for three of them, with Canyon as the jungler and Gumayusi and Keria as the pair of the bottom lane. None of the three reports names a starting five.

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The six come from three clubs of the LCK, the South Korean professional league. Sheep Esports and Xportsnews list Zeus, Zeka and Gumayusi with Hanwha Life Esports, Faker and Keria with T1, and Canyon with Gen.G. The head coach is the one KeSPA appointed three months earlier: Kang "Hirai" Dong-hoon, named on Thursday, February 12, 2026.

The reports also say who is absent. Sheep Esports notes that Chovy is not on the list, nor Viper, who plays for Bilibili Gaming, nor Ruler, who played for South Korea at the two previous Games. Digital Daily, a South Korean technology daily, adds that Oner, of T1, did not join either, so the list does not bring a whole club line-up together.

A list that still has to become the entry

What was announced on May 18 is a list of candidates, and several steps separate it from the team sheet that South Korea sends to the Games.

Not official yet

The six names are candidates until the approval is given

According to Digital Daily, objections can be filed until May 28, the entry is then approved by the president of KeSPA and sent to the Korean Sport and Olympic Committee, and a committee of that body gives the final approval in June 2026.

The right to object is limited to a defined group. Sheep Esports, citing the association's site, lists registered players, guardians, coaches and the heads of the teams of the players concerned. Sheep Esports names the approving body as the Korean Olympic Committee; Digital Daily specifies that the decision belongs to its Performance Enhancement Committee and gives June as the month.

The procedure follows the rules under which the staff was hired. Digital Daily reported in February that KeSPA opened its recruitment of national coaches in December 2025 under its regulations on the selection and running of national teams, and that the association's board of directors confirmed the names at the end of that process.

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Which results counted

The first filter was results. Xportsnews writes that the association looked at three kinds of competition from 2024 to the present: the regular seasons of the regional leagues, the KeSPA Cup, which is the association's own tournament, and the World Championship, the annual world title event run by the game's publisher, Riot Games. For the 2026 season, still under way, the rounds of the regular season that could be reviewed before the entry had to be submitted were included. Digital Daily sums the window up as the domestic and international results of the past two years.

Sheep Esports, which translated the association's criteria, describes how those results were used: each one was converted into points. A second set of points came from individual awards, namely selections to the first, second and third All-Pro teams of the regional regular seasons, the end-of-season line-ups of the best player at each position, and Player of the Game selections in those seasons.

That first pass produced a shortlist. Xportsnews writes that three to five candidates were kept at each position; Digital Daily puts the pool at 20 registered players. With five positions, a pool of 20 is four names per position on average.

One of the competitions carried a particular weight. Sheep Esports wrote at the end of the 2025 KeSPA Cup, played from December 6 to 14, 2025, that its results would be used to assess players for the Asian Games and that only players who took part in it were eligible for selection. T1 won that cup, beating Hanwha Life Esports 3-2 in the final, a best-of-five, which is a series won by the first team to take three games. Fourteen teams played in it: the ten LCK clubs, two selections from Japan and Vietnam and two invited teams, Cloud9 and Team Liquid.

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The statistics behind the second pass

The second filter was statistics, read position by position. Sheep Esports publishes the association's list of what it calls secondary metrics, and names eighteen: thirteen applied to every player and five tied to particular positions.

The statistical measures of the second reviewKeSPA's list as translated by Sheep Esports
Applies toMeasuresCount
Every positionKDA, average solo kills, kill participation, number of champions used, share of team damage, damage per minute, damage per gold, gold difference per minute against the opposing laner, creep score difference before 14 minutes, damage per gold after 14 minutes, team gold share after 14 minutes, team damage share after 14 minutes, vision score13
JunglersFirst blood contribution rate, time spent in the enemy jungle, creep score taken in the enemy jungle3
SupportsProximity to the jungler1
Bottom laner and supportDuo proximity1

Sheep Esports, May 18, 2026, from the association's announcement. The four counts add up to eighteen.

The general measures cover what a player produces alone and what the team produces with them. KDA is the ratio of a player's kills and assists to their deaths; kill participation is the share of a team's kills in which the player had a hand; creep score is the count of computer-controlled units a player kills for gold. Champions are the characters players choose at the start of each game, and the number a player has used is one of the thirteen.

The position-specific measures follow the job of each role. The jungler moves between the lanes instead of holding one, so the review looks at the first kill of a game and at the time and the resources taken on the opposing side of the map. The bottom laner and the support play as a pair, and the proximity measures record how close a player stays to that partner or, for supports, to the jungler.

Numbers were not the whole of the second pass. Xportsnews reports that the association also weighed the direction it wanted for the team's make-up and the combinations the candidates could form, and that it held an individual interview with each candidate to confirm that the player was willing to be selected.

Three champions of Hangzhou, three newcomers

The list is split evenly between experience and first selections. Zeus, Faker and Keria won gold at the previous Asian Games, held in Hangzhou, China, in 2023, and Canyon, Zeka and Gumayusi will wear the national jersey for the first time, Xportsnews writes. Digital Daily describes the list as keeping part of the core of the Hangzhou team.

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That title is the one South Korea defends in Japan. The Associated Press reported at the time that the final was played on Friday, September 29, 2023, as a best-of-three against Taiwan, which South Korea won 2-0 after going through the tournament undefeated, a win over China included.

One pairing on the list is older than the list itself. Gumayusi and Keria played the bottom lane together at T1 until Gumayusi moved to Hanwha Life Esports in the last offseason, Xportsnews recalls; Sheep Esports noted in December that he played the KeSPA Cup as the bottom laner of his new club. The national team puts the two in the same lane again. Sheep Esports also counts a third Asian Games in a row for Faker, after the 2018 edition in Jakarta and Palembang and Hangzhou.

The cup that the association ties to selection shows in the list. Its two finalists of December 2025, T1 and Hanwha Life Esports, supply five of the six names.

One list among thirty-six candidates

The League of Legends six are part of a larger announcement. Digital Daily reports that KeSPA published 36 candidates on May 18 for the esports events of the Games, which count eleven titles, and that South Korea will compete in nine of them. In February, the same daily had reported a plan to select 37 players.

The method is not the same for every title. Digital Daily wrote in February that players would be called up from their clubs for League of Legends and PUBG Mobile, a mobile shooter, and that the other titles would hold selection competitions in which candidates play for their place. Its report of May 18 shows both routes at work. The five PUBG Mobile candidates were chosen on two years of results and on evaluation measures, and come from two clubs, Dplus KIA and Nongshim RedForce. The five Pokemon UNITE candidates all play for T1, which won that title's selection event as a team. The three candidates of the fighting games event each won the selection competition of their own game.

The staff came first. On February 12, 2026, KeSPA confirmed four national coaches for the Games, Hirai among them for League of Legends, and said player selection would start with those coaches, Digital Daily reported, on the basis of a plan for the make-up of each squad drawn up by a Performance Enhancement Committee. Hirai came to the job without a club: Sheep Esports reported in February that he was appointed in a year in which he was not coaching a team, after two years with Kingzone DragonX and five with KT Rolster.

What comes next

Two steps are announced by the sources. The first is administrative: the objection period, open until May 28, then the approval expected in June, which turns the candidate list into the official entry.

The second is the event itself. The Olympic Council of Asia, which owns the Asian Games, has set the 20th edition for September 19 to October 4, 2026, in Aichi and Nagoya, Japan, with eleven esports titles approved, League of Legends among them. Esports became a full medal sport at the Games in Hangzhou, with seven titles, after appearing as a demonstration sport in 2018, according to the council.

The candidate list was published four months before the opening of the Games.

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