Business
Where the money comes from and where it goes.
PGL Astana 2026 peaks at 1.16 million, PGL's best outside a Major
Esports Charts put PGL Astana 2026 above 1.16 million peak viewers, with Russian streams close to a record and a Portuguese audience that rose and fell with FURIA.
RevenueRocket League team items: how the RLCS Shop and bundles pay teams
From the 2019 Esports Shop and its 30% share for organizations to the RLCS Shop and the Paris Major Bundle: how Rocket League turns cosmetic items into team income.
RevenueFaZe owner GameSquare nearly doubles sales in first quarter of 2026
GameSquare Holdings, the listed owner of FaZe Clan, reported first-quarter 2026 revenue of US$14.5 million, up 95.0%, and a net loss from continuing operations of US$17.6 million.
SponsorshipsLamborghini becomes DreamHack's automotive partner through 2028
ESL FACEIT Group and Automobili Lamborghini have signed a long-term deal covering DreamHack festivals in the United States and Europe, starting in Atlanta on May 15.
BettingEsports betting in Great Britain: what the Gambling Commission asks
Great Britain regulates esports betting like betting on any live event. What the Gambling Commission requires, and where it sees risks: integrity, young audiences, skins and prizes.
InvestmentSuper League closes its purchase of the Misfits Ads Division
Super League Enterprise has completed its deal for the advertising arm of Misfits Gaming Group: cash, shares, warrants, an earnout over two years and a board seat for Misfits.
RevenueOverActive Media posts record 2025 revenue and a C$11.4 million loss
OverActive Media, owner of Movistar KOI and Toronto KOI, reported 2025 revenue of C$28.5 million, up 5%, and a net loss of C$11.4 million against C$0.6 million in 2024.
RevenueLeague of Legends: how Riot's Global Revenue Pool pays the teams
Since 2024, LCK, LCS and LEC teams receive a fixed stipend and a share of a pool of digital esports sales. How the pool is filled, how it is split and what Riot keeps private.
BettingCan esports players bet? The ESIC code's betting rules, explained
What the Esports Integrity Commission's code forbids players, staff and teams to do around betting: their own game, inside information, gifts and approaches.
Media RightsESL adds Kick for CS2 and Dota 2 and moves Challenger League there
ESL announced on April 14 that its Pro Tour in Counter-Strike 2 and Dota 2 is now shown on Kick, beside other platforms, and that the Challenger League moves there alone.
Media RightsESL sets 2026 co-streaming rules: Twitch only, always on, 5% webcam
ESL's Co-Streaming Guidelines 2026 charge no license fee but bind English co-streamers to its feed, its sponsors and a webcam of 5% of the screen during play.
RevenueGameSquare's 2025 accounts: US$45 million of revenue and a positive Q4
The owner of FaZe Esports reported 2025 revenue of US$45.0 million, up from US$27.5 million, and its first quarter of positive adjusted EBITDA, while still posting a net loss.
Media RightsDisney+ and KeSPA widen their deal to more Korean esports in 2026
Disney+ will stream Esports Championships Asia in Jinju, the 2026 LoL KeSPA Cup and the Korean national team's warm-up matches before the Asian Games.
InvestmentSavvy Games Group agrees to buy Mobile Legends maker Moonton
ByteDance has agreed to sell Moonton, the studio behind Mobile Legends: Bang Bang, to Saudi-owned Savvy Games Group, Bloomberg and Reuters report. No price is officially disclosed.
InvestmentInvictus Gaming launches WSIG with World Sports Group in 80% deal
Invictus Gaming and World Sports Group have announced a new club, WSIG, and an investment of nearly 80 million CNY. A company created for the deal now holds 80% of the 2018 world champion.
BettingValve answers New York's gambling suit as a class action is filed
Valve has published its reply to New York's loot box lawsuit, saying its mystery boxes are not gambling. A proposed class action on the same ground was filed in Washington on March 9.
BettingKalshi files esports player-stat contracts with the CFTC, bars insiders
A self-certification filed on March 6 sets how esports player-statistic contracts are settled from official data and lists the players, staff and officials barred from trading them.
SponsorshipsLCK adds Gillette as a partner ahead of its 2026 season
The LCK has signed Gillette as a new partner before its 2026 season starts in April. The brand returns to League of Legends after seven years; terms were not disclosed.
RevenueIEM Krakow 2026 draws over 38,000 fans in its first year out of Katowice
ESL FACEIT Group counts more than 38,000 attendees from over 50 countries at the first IEM Krakow, with a larger arena, sold-out final days and paid signing sessions.
Media RightsMasters Santiago Swiss stage draws 8.53 million hours watched
Esports Charts counted more than 8.53 million hours watched in the Masters Santiago Swiss stage, led by NRG against Paper Rex and by French co-streams for Gentle Mates.